After the success of the partnership that was formed with RS


After the success of the partnership that was formed with Games By Malcs, Pfeiffer is keen to work more work with indie developers around the globe who are creating project that “align with the philosophy of design that RuneScape has and Jagex’s core values” and is hoping Melvor Idle’s success will encourage more independent developers to reach out to Jagex to collaborate with them.
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With version 1.0 of Melvor Idle out, Games By Malcs and Jagex are working on new content, in addition to future titles set in Melvor. Melvor universe. Malcolm is still grateful to Jagex for its constant assistance, particularly when it comes down to reaching new players.

“They have also been excellent in ensuring that Idle has reached more people than I’ve had the chance to reach by myself, both players in the RuneScape community as well as outside of it,” he says. “With the launch of the full version right now, I’m looking getting to work with Jagex on both making Melvor Idle even more of a success, and also on any future projects.”

Echoes of Yore Is the name of the new multiplayer game by indie developer Gellyberry Studios. This is supposed to be similar to classics such as RuneScape as well as Tibia and it is played in iso perspective. The focus is on discovering, crafting, building your own house and engaging in high-risk dungeons.

What is this? It’s called Ethyrial. Echoes of Yore seeks to bring back the old classics in a contemporary engine. You can create a character is not tied to a specific class and is based on ability and gear. You can then take a trip into the world Irumesa.

The primary focus is on a universe with plenty to discover and explore.

Like RuneScape There will be various and unique possibilities for character development. But, you are only able to create one character per server. Crafting and collecting play an important part and should be among the reasons why returning to lower-level zones is worth it in the future. It is also possible to mine materials from the endgame directly beginning at level 1, but the likelihood of success in collecting is likely to be zero.

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